Red Earth Was First Game in Collection


With a fantasy setting and a cast of colorful characters, Red Earth was unique in offering an RPG-like single-player experience called Quest mode, where players would choose one of four characters and face a series of bosses. After defeating each boss, the player receives experience points, which he can spend on improving his strike, defense or on new moves. During the action, bosses can drop food, which players can use to replenish their health. As common as it was in Japan, this classic game has never been officially released outside of arcades until now with the Capcom Fighting Collection. In fact, Red Earth was the first game that the team included in the collection!

How did this unique attitude to fighting games come about? Takashi Sado, one of the producers of Red Earth at the time – and still at Capcom – began working on the proposal for Red Earth in the mid-90s. Since fighting games were becoming more and more popular at that time, he followed this trend and initially planned to make Red Earth just a fighting game. However, he felt that skill increased between fighting game players, where casual players could not compete with more top players. To fill this skill gap, his team wondered if it could get creative and compensate for this by changing parameters, equipment or other facets of the genre.

Also during this time, Sado was drawn to fantasy action games such as the magic sword developed by Capcom and the King of Dragons. Both beat’em up games had character progression systems that powered the player-controlled character. With fantasy games in mind and the urge to fill the growing skill gap among fighting game players, the unique RPG-like character progression system for Red Earth has been developed.

Red Earth was also the first game created using the CPS-3 arcade system board, which brought out the best of Capcom’s technology of the time. Due to the success of the new hardware, the Street Fighter III series was also created on CPS-3 before being discontinued as Capcom’s last proprietary system board.

Although this is Red Earth’s first release outside of arcades, its legacy has been part of other Capcom games such as a belt in Dragon’s Dogma: Dark Arisen and as a costume for Alex in Street Fighter V – both a nod to the Lion King, Leo.

Speaking of Easter eggs, some of the games in the Capcom Fighting Collection had secret characters that could only be unlocked under certain conditions. While they can still be unlocked using the authentic inputs or methods, you can now unlock these characters with a simple in-game menu change. Other secret characters include Akuma in Hyper Street Fighter II; Oboro Bishamon in Vampire Savior: The Lord of the Vampires; and Hutizil and Pyron in Darkstalkers. How you want to play these secret characters is up to you.

We hope you enjoyed this look behind the curtain for Red Earth. The Capcom Fighting Collection will be released on PlayStation 4 on June 24 and includes 10 different games, including all five Darkstalkers, Red Earth, Cyberbots, Hyper Street Fighter II, Super Puzzle Fighter II Turbo and Super Gem Fighter Mini Mix.

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